Vol. 2 No. 1 (2023): Journal of Multimedia Trend and Technology

cover

Topic: Prospects in the multimedia content industry towards science.

Identity: Volume 2, Issue 1, April 2023

Language: English

JMTT Volume 2 Issue 1 In April 2023, which carries the theme of the Industrial Game in the era of society in supporting education and business. The context of the theme presents several game concepts and models that can be adopted as educational methods and media as well as issues in the game business competition market.

Published: 2023-04-01

Articles

  • E-learning as a Learning Media in the Form of Educational Games for Elementary School Students

    Ilham Albana, Widya Hartayu
    1-9
    DOI: https://doi.org/10.35671/jmtt.v2i1.20
  • UI/UX Design on Prototype Attendance Using the Design Thinking Method

    Septi Fajarwati; Aulia Hamdi, Shandy Putra Gautama
    10-18
    DOI: https://doi.org/10.35671/jmtt.v2i1.21
  • Educational Video Using the 3D Hologram Technique in Kindergarten Learning Methods

    Ariska Putri, Indri Raina
    19-27
    DOI: https://doi.org/10.35671/jmtt.v2i1.22
  • Implementation of Smart Communication BOT Model Using Machine Learning with the N-Gram Method

    Irfan Santiko, Muhammad Arifin
    28-35
    DOI: https://doi.org/10.35671/jmtt.v2i1.23
  • 2D Animation Video of IoT-Based Agricultural Monitoring Using Onion Skinning Technique

    Armando Munazdar, Mohamed Nur
    36-46
    DOI: https://doi.org/10.35671/jmtt.v2i1.24
  • A Review – The Influence of Games on Education Development in the Disruption Era

    Toni Anwar, Anugerah Bagus Wijaya
    47-56
    DOI: https://doi.org/10.35671/jmtt.v2i1.27
  • A Savings Application Design Concept Model in Website-Based Cooperative Units

    Rafli Husain Kurniawan, Irfan Santiko, Gustin Setyaningsih
    57-63
    DOI: https://doi.org/10.35671/jmtt.v2i1.26
  • Design Animation Video to Learning Tajweed Science for Children

    Luzi Dwi Oktaviana, Suliswaningsih, Shodiq Khalidy
    64-70
    DOI: https://doi.org/10.35671/jmtt.v2i1.28